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AIIDE
2008
14 years 5 days ago
Recombinable Game Mechanics for Automated Design Support
Systems that provide automated game-design support-whether fully automated game generators, or tools to assist human designers--must be able to maintain a representation of a game...
Mark J. Nelson, Michael Mateas
ACMACE
2004
ACM
14 years 3 months ago
Massively multi-player games: matching game design with technical design
We propose a framework model to facilitate the prototyping and refinement of Massively Multi-player Online Games (MMOG), when included in the appropriate development environment....
Anne-Gwenn Bosser
JIIS
2008
104views more  JIIS 2008»
13 years 9 months ago
A framework for checking proofs naturally
We propose a natural framework, called NF, which supports development of formal proofs on a computer. NF is based on a theory of Judgments and Derivations. NF is designed by observ...
Masahiko Sato
HICSS
2012
IEEE
296views Biometrics» more  HICSS 2012»
12 years 5 months ago
Sparking Creativity: Improving Electronic Brainstorming with Individual Cognitive Priming
In recent years, there has been growing interest in the study of individual cognition in teams. Meanwhile, we learned that much of human behavior involves nonconscious cognition. ...
Alan R. Dennis, Randall K. Minas, Akshay Bhagwatwa...
VLDB
2004
ACM
103views Database» more  VLDB 2004»
14 years 3 months ago
WIC: A General-Purpose Algorithm for Monitoring Web Information Sources
The Web is becoming a universal information dissemination medium, due to a number of factors including its support for content dynamicity. A growing number of Web information prov...
Sandeep Pandey, Kedar Dhamdhere, Christopher Olsto...