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3582
search results - page 88 / 717
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Designing games with a purpose
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IVA
2005
Springer
131
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Intelligent Agents
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IVA 2005
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Extended Behavior Networks and Agent Personality: Investigating the Design of Character Stereotypes in the Game Unreal Tournamen
14 years 3 months ago
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www.hugopinto.net
Hugo da Silva Corrêa Pinto, Luis Otáv...
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28
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SIGECOM
2003
ACM
99
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ECommerce
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SIGECOM 2003
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Applying evolutionary game theory to auction mechanism design
14 years 3 months ago
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www.hpl.hp.com
Andrew Byde
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41
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SAC
2009
ACM
118
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Applied Computing
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SAC 2009
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Aspect-oriented procedural content engineering for game design
14 years 2 months ago
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homes.dico.unimi.it
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison
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16
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DIMEA
2007
107
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Multimedia
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DIMEA 2007
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Design of a cheat-resistant P2P online gaming system
14 years 2 months ago
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www.dvs.tu-darmstadt.de
Patric Kabus, Alejandro P. Buchmann
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27
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GRAPHITE
2007
ACM
166
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Computer Graphics
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GRAPHITE 2007
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Design and implementation of a built-in camera based user interface for mobile games
14 years 1 months ago
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www1.i2r.a-star.edu.sg
Khoa Nguyen Tran, Zhiyong Huang
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