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ATAL
2008
Springer
14 years 2 days ago
Playing games for security: an efficient exact algorithm for solving Bayesian Stackelberg games
In a class of games known as Stackelberg games, one agent (the leader) must commit to a strategy that can be observed by the other agent (the follower or adversary) before the adv...
Praveen Paruchuri, Jonathan P. Pearce, Janusz Mare...
ICPP
2009
IEEE
14 years 4 months ago
Computing Equilibria in Bimatrix Games by Parallel Vertex Enumeration
—Equilibria computation is of great importance to many areas such as economics, control theory, and recently computer science. We focus on the computation of Nash equilibria in t...
Jonathan Widger, Daniel Grosu
ICCBR
2007
Springer
14 years 4 months ago
Case-Based Planning and Execution for Real-Time Strategy Games
Abstract. Artificial Intelligence techniques have been successfully applied to several computer games. However in some kinds of computer games, like real-time strategy (RTS) games...
Santiago Ontañón, Kinshuk Mishra, Ne...
ITCC
2005
IEEE
14 years 3 months ago
Dealing Cards in Poker Games
— This paper proposes a new protocol for shuffling and dealing cards, that is designed specifically for games of mental poker. Our protocol takes advantage of two features of p...
Philippe Golle
FLAIRS
2010
14 years 11 days ago
A Game Playing System for Use in Computer Science Education
The MAPLE Game Playing System is a web application and website that allows students to design and program game playing agents using the Python programming language. The system pro...
James MacGlashan, Don Miner, Marie desJardins