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» Designing human friendly human interaction proofs (HIPs)
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HUC
2010
Springer
13 years 5 months ago
Supporting self-expression for informal communication
Mobile phones are becoming the central tools for communicating and can help us keep in touch with friends and family on-the-go. However, they can also place high demands on attent...
Lisa G. Cowan
CHI
2010
ACM
14 years 23 days ago
Hand in hand with the material: designing for suppleness
Designing for a supple interaction, involving users bodily and emotionally into a ‘dance’ with a system is a challenging task. Any break-ups in interaction become fatal to the...
Petra Sundström, Kristina Höök
CHI
2008
ACM
14 years 7 months ago
Quickdraw: the impact of mobility and on-body placement on device access time
We investigate the effect of placement and user mobility on the time required to access an on-body interface. In our study, a wrist-mounted system was significantly faster to acce...
Daniel Ashbrook, James Clawson, Kent Lyons, Thad S...
CHI
2009
ACM
14 years 4 days ago
Make new friends, but keep the old: recommending people on social networking sites
This paper studies people recommendations designed to help users find known, offline contacts and discover new friends on social networking sites. We evaluated four recommender al...
Jilin Chen, Werner Geyer, Casey Dugan, Michael J. ...
CSCW
2006
ACM
13 years 11 months ago
Strangers and friends: collaborative play in world of warcraft
We analyze collaborative play in an online video game, World of Warcraft, the most popular personal computer game in the United States, with significant markets in Asia and Europe...
Bonnie A. Nardi, Justin Harris