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» Designing interaction, not interfaces
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CHI
2004
ACM
14 years 9 months ago
Gummi: a bendable computer
Gummi is an interaction technique and device concept based on physical deformation of a handheld device. The device consists of several layers of flexible electronic components, i...
Carsten Schwesig, Ivan Poupyrev, Eijiro Mori
AVI
2008
13 years 11 months ago
Physical handles at the interactive surface: exploring tangibility and its benefits
In this paper we investigate tangible interaction on interactive tabletops. These afford the support and integration of physical artefacts for the manipulation of digital media. T...
Lucia Terrenghi, David S. Kirk, Hendrik Richter, S...
ACMDIS
1997
ACM
14 years 1 months ago
A Case Study in Interactive Narrative Design
The paper describes lessons learned about the design of a form for interactive narrative. The lessons are based on an initial prototype and have ramifications for both a next-step...
Carol Strohecker
CHI
2007
ACM
14 years 9 months ago
Demonstrating the viability of automatically generated user interfaces
We conducted two studies that demonstrate automatically generated interfaces can be more usable than interfaces created by human designers. The first study shows that users of aut...
Jeffrey Nichols, Duen Horng Chau, Brad A. Myers
TIDSE
2004
Springer
14 years 2 months ago
Stepping into the Interactive Drama
Achieving a successful Interactive Drama where the user can act as a character in the story requires not only finding an algorithmic solution for combining interactivity and narrat...
Nicolas Szilas