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» Designing interaction, not interfaces
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CHI
2004
ACM
14 years 9 months ago
Feeling bumps and holes without a haptic interface: the perception of pseudo-haptic textures
We present a new interaction technique to simulate textures in desktop applications without a haptic interface. The proposed technique consists in modifying the motion of the curs...
Anatole Lécuyer, Jean-Marie Burkhardt, Laur...
MHCI
2004
Springer
14 years 2 months ago
Smartphone Views: Building Multi-device Distributed User Interfaces
Abstract. This paper introduces a prototype of a distributed user interface (DUI) on dual devices, a workstation and a Windows Mobilepowered smartphone. By porting the XML-complian...
Micael Sjölund, Anders Larsson, Erik Berglund
ISWC
1999
IEEE
14 years 1 months ago
Asymmetries in Collaborative Wearable Interfaces
Communication asymmetries are inherent in collaborative dialogues between wearable computer and desktop users. This paper gives a definition and overview of what communication asy...
Mark Billinghurst, Simon Bee, Jerry Bowskill, Hiro...
ISWC
1998
IEEE
14 years 1 months ago
Speaking and Listening on the Run: Design for Wearable Audio Computing
The use of speech and auditory interaction on wearable computers can provide an awareness of events and personal messages, without requiring one's full attention or disruptin...
Nitin "Nick" Sawhney, Chris Schmandt
MHCI
2004
Springer
14 years 2 months ago
Butler: A Universal Speech Interface for Mobile Environments
Abstract. Speech interfaces are about to be integrated in consumer appliances and embedded systems and are expected to be used by mobile users in ubiquitous computing environments....
Botond Pakucs