As virtual worlds and games grow in both personal and cultural importance, present limitations in access to them is increasingly limiting their ability to achieve their potential....
This paper describes the software architecture for our pen-based electronic whiteboard system, called Flatland. The design goal of Flatland is to support various activities on per...
Takeo Igarashi, W. Keith Edwards, Anthony LaMarca,...
Proactive contextual information systems help people locate information by automatically suggesting potentially relevant resources based on their current tasks or interests. Such ...
Daniel Billsus, David M. Hilbert, Dan Maynes-Aminz...
Many users are familiar with the interesting but limited functionality of Data Detector interfaces like Microsoft's Smart Tags and Google's AutoLink. In this paper we si...
We used human movement as the basis for designing a collaborative aesthetic design environment. Our intention was to promote social interaction and creative expression. We employe...
Andrew Webb, Andruid Kerne, Eunyee Koh, Pranesh Jo...