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TLT
2010
90views more  TLT 2010»
13 years 8 months ago
To Flow and Not to Freeze: Applying Flow Experience to Mobile Learning
— A key design goal of mobile learning is that its built-in experiences are enjoyable and proactive, empowering the learner with the knowledge and ability to self-manage. This im...
Jungho Park, David Parsons, Hokyoung Ryu
LSO
2004
Springer
14 years 3 months ago
Embedding Experiences in Micro-didactical Arrangements
Experience-based Information Systems (EbIS) enable organizations to capture, store and reuse knowledge and experiences for continuous competence development. However, there are sev...
Eric Ras, Stephan Weibelzahl
FPLAY
2008
13 years 11 months ago
Flow and immersion in first-person shooters: measuring the player's gameplay experience
Researching experiential phenomena is a challenging undertaking, given the sheer variety of experiences that are described by gamers and missing a formal taxonomy: flow, immersion...
Lennart Nacke, Craig A. Lindley
PADS
2009
ACM
14 years 5 months ago
Real-Time Security Exercises on a Realistic Interdomain Routing Experiment Platform
We use a realistic interdomain routing experiment platform to conduct real-time attack and defense exercises for training purposes. Our interdomain routing experiment platform int...
Yue Li, Michael Liljenstam, Jason Liu
SIGDOC
2009
ACM
14 years 4 months ago
Modeling task experience in user assistance systems
One of the major issues for user assistance systems consists of “providing help at an appropriate level”. In this paper we analyze the problem of modeling task experience — ...
Andrea Kohlhase, Michael Kohlhase