Sciweavers

7847 search results - page 214 / 1570
» Designing intimate experiences
Sort
View
HAPTICS
2006
IEEE
15 years 10 months ago
The Role of Prototyping Tools for Haptic Behavior Design
We describe key affordances required by tools for developing haptic behaviors. Haptic icon design involves the envisioning, expression and iterative modification of haptic behavio...
Colin Swindells, Evgeny Maksakov, Karon E. MacLean
SIGCSE
2006
ACM
146views Education» more  SIGCSE 2006»
15 years 10 months ago
'Programming language paradigms' instruction through designing a new paradigm
Undergraduate and master’s students enrolled in a programming language paradigms class are given the assignment to design a new programming language paradigm. The students are a...
Hilda M. Standley
MSE
2005
IEEE
133views Hardware» more  MSE 2005»
15 years 9 months ago
Embedded System Design with FPGAs Using HDLs (Lessons Learned and Pitfalls to Be Avoided)
This paper describes the authors experience with teaching VHDL (and more recently, Verilog) to undergraduate and graduate students at WPI and to engineers through various short co...
R. James Duckworth
DIGRA
2005
Springer
15 years 9 months ago
Role Theory: The Line Between Roles as Design and Socialization in EverQuest
For a player to enter the game-world of EverQuest, they must choose a character. Each character fulfills a particular, functional role within the game that defines the game-play e...
Kelly Boudreau
HUC
2004
Springer
15 years 9 months ago
The Iterative Design Process of a Location-Aware Device for Group Use
Abstract. We present our approach to the design of two generations of outdoors device that enable visitors to view 3D historical reconstructions when exploring present day sites. R...
Holger Schnädelbach, Boriana Koleva, Michael ...