We describe key affordances required by tools for developing haptic behaviors. Haptic icon design involves the envisioning, expression and iterative modification of haptic behavio...
Colin Swindells, Evgeny Maksakov, Karon E. MacLean
Undergraduate and master’s students enrolled in a programming language paradigms class are given the assignment to design a new programming language paradigm. The students are a...
This paper describes the authors experience with teaching VHDL (and more recently, Verilog) to undergraduate and graduate students at WPI and to engineers through various short co...
For a player to enter the game-world of EverQuest, they must choose a character. Each character fulfills a particular, functional role within the game that defines the game-play e...
Abstract. We present our approach to the design of two generations of outdoors device that enable visitors to view 3D historical reconstructions when exploring present day sites. R...