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TCIAIG
2010
13 years 3 months ago
Modeling Player Experience for Content Creation
In this paper, we use computational intelligence techniques to built quantitative models of player experience for a platform game. The models accurately predict certain key affecti...
Christopher Pedersen, Julian Togelius, Georgios N....
MOBISYS
2003
ACM
14 years 8 months ago
System Services for Ad-Hoc Routing: Architecture, Implementation and Experiences
This work explores several system issues regarding the design and implementation of routing protocols for ad-hoc wireless networks. We examine the routing architecture in current ...
Vikas Kawadia, Yongguang Zhang, Binita Gupta
EUROSYS
2007
ACM
14 years 6 months ago
Fine grained kernel logging with KLogger: experience and insights
Understanding the detailed behavior of an operating system is crucial for making informed design decisions. But such an understanding is very hard to achieve, due to the increasin...
Yoav Etsion, Dan Tsafrir, Scott Kirkpatrick, Dror ...
CNSR
2007
IEEE
181views Communications» more  CNSR 2007»
14 years 26 days ago
The Application of Users' Collective Experience for Crafting Suitable Search Engine Query Recommendations
Search engines have turned into one of the most important services of the Web that are frequently visited by any user. They assist their users in finding appropriate information. ...
Faezeh Ensan, Ebrahim Bagheri, Mohsen Kahani
LREC
2008
166views Education» more  LREC 2008»
13 years 10 months ago
A lexicon for biology and bioinformatics: the BOOTStrep experience
This paper describes the design, implementation and population of a lexical resource for biology and bioinformatics (the BioLexicon) developed within an ongoing European project. ...
Valeria Quochi, Monica Monachini, Riccardo Del Gra...