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PERVASIVE
2006
Springer
13 years 9 months ago
Keep Your Eyes on the Road and Your Finger on the Trigger - Designing for Mixed Focus of Attention in a Mobile Game for Brief En
In this paper we present an initial user feedback study of the Road Rager prototype. Road Rager is a mixed reality game, designed to enable passengers in different cars to play aga...
Liselott Brunnberg, Oskar Juhlin
AGENTS
2000
Springer
14 years 1 months ago
A knowledge-based approach for designing intelligent team training systems
This paper presents a knowledge approach to designing team training systems using intelligent agents. We envision a computer-based training system in which teams are trained by pu...
Jianwen Yin, Michael S. Miller, Thomas R. Ioerger,...
CHI
1996
ACM
14 years 1 months ago
The WebBook and the Web Forager: An Information Workspace for the World-Wide Web
The World-Wide Web has achieved global connectivity stimulating the transition of computers from knowledge processors to knowledge sources. But the Web and its client software are...
Stuart K. Card, George G. Robertson, William York
FDG
2009
ACM
14 years 3 months ago
Relating cognitive models of computer games to user evaluations of entertainment
As the interactive entertainment industry matures, a better understanding of what makes software entertaining is needed. A natural starting point is the application of traditional...
Paolo Piselli, Mark Claypool, James Doyle
CHI
2009
ACM
14 years 9 months ago
Productive love: a new approach for designing affective technology
The importance of love is reflected in literature, movies and music, therefore it seems necessary to understand what role technology plays in relation to love and the roles it cou...
Ramon Solves Pujol, Hiroyuki Umemuro