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JCDL
2005
ACM
152views Education» more  JCDL 2005»
14 years 1 months ago
In the company of readers: the digital library book as "practiced place"
Most digital libraries (DLs) necessarily focus on the complex issues that arise when library collections are freed from their physical anchors in buildings and on paper. Typical i...
Nancy Kaplan, Yoram Chisik
AUTOMOTIVEUI
2009
ACM
14 years 2 months ago
Enhanced auditory menu cues improve dual task performance and are preferred with in-vehicle technologies
Auditory display research for driving has mainly focused on collision warning signals, and recent studies on auditory invehicle information presentation have examined only a limit...
Myounghoon Jeon, Benjamin K. Davison, Michael A. N...
ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
14 years 1 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
ACSC
2004
IEEE
13 years 11 months ago
On Evolving Fixed Pattern Strategies for Iterated Prisoner's Dilemma
Table 1 shows the payoff to player one. The same matrix also holds for player two. Player one can gain the maximum 5 points (T = 5) by defection if player two cooperates. However,...
Daniel Jang, Peter A. Whigham, Grant Dick
JUCS
2008
145views more  JUCS 2008»
13 years 7 months ago
Development of Ambient Intelligence Systems Based on Collaborative Task Models
: So far, the Ambient Intelligence (AmI) paradigm has been applied to the development of a great variety of real systems. They use advanced technologies such as ubiquitous computin...
Roberto F. Arroyo, Miguel Gea, José Luis Ga...