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DIGRA
2003
Springer
14 years 28 days ago
Game Tips as Gifts: Social Interactions and Rational Calculations in Computer Gaming
The authors look at online tip exchanges as parts of gift economies created by the players and designers of console and online role-playing games in Taiwan. A group of experienced...
Chuen-Tsai Sun, Holin Lin, Cheng-Hong Ho
MM
2005
ACM
142views Multimedia» more  MM 2005»
14 years 1 months ago
Organum: individual presence through collaborative play
Organum Playtest is an interactive installation in which three players collaboratively navigate through a model of the human voice box, using their voices as a joystick. By asking...
Greg Niemeyer, Dan Perkel, Ryan Shaw, Jane McGonig...
ACMDIS
2000
ACM
14 years 2 days ago
On the Move with a Magic Thing: Role Playing in Concept Design of Mobile Services and Devices
Designing concepts for new mobile services and devices, poses several challenges to the design. We consider user participation as a way to address part of the challenges. We show ...
Giulio Iacucci, Kari Kuutti, Mervi Ranta
CHI
2007
ACM
13 years 11 months ago
Playing with fire: participatory design of wearable computing for fire fighters
In this paper we present our approach of using gamelike techniques for designing wearable computing solutions for the Paris Fire Brigade, consisting of namely a board game and a v...
Markus Klann
CHI
2006
ACM
14 years 8 months ago
Getting a grip on tangible interaction: a framework on physical space and social interaction
Our current understanding of human interaction with hybrid or augmented environments is very limited. Here we focus on `tangible interaction', denoting systems that rely on e...
Eva Hornecker, Jacob Buur