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AIIDE
2008
13 years 11 months ago
Modeling the Dynamics of Non-Player Characters' Social Relations in Video Games
Building credible Non-Playing Characters (NPCs) in games requires not only to enhance the graphic animation but also the behavioral model. This paper tackles the problem of the dy...
Magalie Ochs, Nicolas Sabouret, Vincent Corruble
ACII
2007
Springer
14 years 3 months ago
Explanatory Style for Socially Interactive Agents
Recent years have seen an explosion of interest in computational models of socio-emotional processes, both as a mean to deepen understanding of human behavior and as a mechanism to...
Sejin Oh, Jonathan Gratch, Woontack Woo
ACMIDC
2010
14 years 27 days ago
How the social structure of intercultural computer clubs fosters interactive storytelling
Stories play an important role in the collaborative project work of children and adults in intercultural computer clubs “come_IN”. They constitute the narrative framework for ...
Anne Weibert, Kai Schubert
ECSCW
2011
12 years 8 months ago
Digital Traces of Interest: Deriving Interest Relationships from Social Media Interactions
Facebook and Twitter have changed the way we consume information, allowing the people we follow to become our “social filters” and determine the content of our information stre...
Michal Jacovi, Ido Guy, Inbal Ronen, Adam Perer, E...
ACMDIS
2000
ACM
14 years 1 months ago
The Development of Cooperation: Five Years of Participatory Design in the Virtual School
During the past five years, our research group worked with a group of public school teachers to define, develop, and assess network-based support for collaborative learning in mid...
John M. Carroll, George Chin Jr., Mary Beth Rosson...