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CHI
2007
ACM
14 years 9 months ago
Citizen communications in crisis: anticipating a future of ICT-supported public participation
Recent world-wide crisis events have drawn new attention to the role information communication technology (ICT) can play in warning and response activities. Drawing on disaster so...
Leysia Palen, Sophia B. Liu
GRAPHITE
2003
ACM
14 years 2 months ago
A 3D robot simulation for education
This paper describes the work-in-progress of creating an artificial 3D environment and robot, suitable for educational simulation. A visual 3D vehicle robot, equipped with a monoc...
Tim L. Dunn, Aster Wardhani
EXPERT
2002
131views more  EXPERT 2002»
13 years 9 months ago
A Behavior Language for Story-Based Believable Agents
ABL is a reactive planning language, based on the Oz Project language Hap, designed specifically for authoring believable agents - characters which express rich personality, and w...
Michael Mateas, Andrew Stern
FUNGAMES
2010
13 years 7 months ago
panOULU conqueror: pervasive location-aware multiplayer game for city-wide wireless network
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
Juha Tiensyrjä, Timo Ojala, Toni Hakanen, Oss...
CHI
2001
ACM
14 years 9 months ago
Layered participatory analysis: new developments in the CARD technique
CARD (Collaborative Analysis of Requirements and Design) is an influential technique for participatory design and participatory analysis that is in use on three continents. This p...
Michael J. Muller