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DAIS
2009
13 years 10 months ago
SoundPark: Towards Highly Collaborative Game Support in a Ubiquitous Computing Architecture
Ubiquitous computing architectures enable interaction and collaboration in multi-user applications. We explore the challenges of integrating the disparate services required in such...
Romain Pellerin, Nicolas Bouillot, Tatiana Pietkie...
BCSHCI
2009
13 years 10 months ago
Measuring the influence of social abilities on acceptance of an interface robot and a screen agent by elderly users
Personal robots and screen agents can be equipped with social abilities to facilitate interaction. This paper describes our research on the influence of these abilities on elderly...
Marcel Heerink, Ben J. A. Kröse, Bob J. Wieli...
ATAL
2008
Springer
13 years 11 months ago
Modeling how humans reason about others with partial information
Computer agents participate in many collaborative and competitive multiagent domains in which humans make decisions. For computer agents to interact successfully with people in su...
Sevan G. Ficici, Avi Pfeffer
CSCW
2011
ACM
13 years 4 months ago
"Not my bug!" and other reasons for software bug report reassignments
Bug reporting/fixing is an important social part of the software development process. The bug-fixing process inherently has strong inter-personal dynamics at play, especially in h...
Philip J. Guo, Thomas Zimmermann, Nachiappan Nagap...
ACMACE
2008
ACM
13 years 11 months ago
Evaluation of a pervasive game for domestic energy engagement among teenagers
In this paper, we present Power Agent - a pervasive game designed to encourage teenagers and their families to reduce energy consumption in the home. The idea behind this mobile p...
Anton Gustafsson, Magnus Bång