: In the context of knowledge management, we focus on the representation and the retrieval of past experiences called cases within the Case-Based Reasoning (CBR) paradigm. CBR is a...
This paper presents a novel non-flat synchronization model where the synchronization capacity of each agent is different regarding its social rank and strategy dominance. In the p...
Leisure computing has been traditional associated with interactive entertainment media and game playing, yet despite the penetration of computing into the home, this form of engage...
We present a proof of concept system to represent and reason about hockey play. The system takes as input player motion trajectory data tracked from game video and supported by kn...
Situational awareness (SA) applications monitor the real world and the entities therein to support tasks such as rapid decision making, reasoning, and analysis. Raw input about unf...