Sciweavers

948 search results - page 163 / 190
» Designing technology for community appropriation
Sort
View
FDG
2009
ACM
14 years 2 days ago
Affective game engines: motivation and requirements
The tremendous advances in gaming technologies over the past decade have focused primarily on the physical realism of the game environment and game characters, and the complexity ...
Eva Hudlicka
IJMMS
2007
83views more  IJMMS 2007»
13 years 7 months ago
Making adaptive cruise control (ACC) limits visible
Previous studies have shown adaptive cruise control (ACC) can compromise driving safety when drivers do not understand how the ACC functions, suggesting that drivers need to be in...
Bobbie D. Seppelt, John D. Lee
MOBIHOC
2008
ACM
14 years 7 months ago
Generic mobility simulation framework (GMSF)
Vehicular ad-hoc networks with inter-vehicular communications are a prospective technology which contributes to safer and more efficient roads and offers information and entertain...
Rainer Baumann, Franck Legendre, Philipp Sommer
DATE
2007
IEEE
146views Hardware» more  DATE 2007»
14 years 1 months ago
DFM/DFY: should you trust the surgeon or the family doctor?
Everybody agrees that curing DFM/DFY issues is of paramount importance at 65 nanometers and beyond. Unfortunately, there is disagreement about how and when to cure them. “Surgeo...
Marco Casale-Rossi, Andrzej J. Strojwas, Robert C....
ACMIDC
2010
13 years 11 months ago
Paper-based multimedia interaction as learning tool for disabled children
The purpose of our research is to support cognitive, motor, and emotional development of severely disabled children in the school context. We designed and implemented a set of nov...
Franca Garzotto, Manuel Bordogna