Sciweavers

3134 search results - page 10 / 627
» Designing the OpenDoc Human Interface
Sort
View
CHI
2003
ACM
14 years 8 months ago
A spatially-aware tangible interface for computer-aided design
This paper presents a Computer-Aided Design (CAD) platform for designers to navigate and construct 3D model intuitively through Tangible User Interfaces (TUIs). We suggest that 3D...
Lee Chia-Hsun, Ma Yu-Pin, Jeng Taysheng
OZCHI
2006
ACM
14 years 2 months ago
Tangible tiles: design and evaluation of a tangible user interface in a collaborative tabletop setup
In this paper we describe a tangible user interface “Tangible Tiles”, which utilizes optically tracked transparent Plexiglass tiles for interaction and display of projected im...
Manuela Waldner, Jörg Hauber, Jürgen Zau...
HRI
2006
ACM
14 years 2 months ago
A video game-based framework for analyzing human-robot interaction: characterizing interface design in real-time interactive mul
There is growing interest in mining the world of video games to find inspiration for human-robot interaction (HRI) design. This paper segments video game interaction into domain-i...
Justin Richer, Jill L. Drury
CHI
2008
ACM
14 years 8 months ago
A solution to interface evolution issues: the multi-layer interface
Updating an operational system is often complex and awkward. In this article, we will explain how the concept of multi-layer interface could facilitate the evolution of operationa...
Bruno Merlin, Christophe Hurter, Raïlane Benh...
CHI
2007
ACM
14 years 8 months ago
Demonstrating the viability of automatically generated user interfaces
We conducted two studies that demonstrate automatically generated interfaces can be more usable than interfaces created by human designers. The first study shows that users of aut...
Jeffrey Nichols, Duen Horng Chau, Brad A. Myers