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CHI
2009
ACM
14 years 4 months ago
O' game, can you feel my frustration?: improving user's gaming experience via stresscam
One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...
VLDB
2007
ACM
134views Database» more  VLDB 2007»
14 years 3 months ago
Challenges and Experience in Prototyping a Multi-Modal Stream Analytic and Monitoring Application on System S
In this paper, we describe the challenges of prototyping a reference application on System S, a distributed stream processing middleware under development at IBM Research. With a ...
Kun-Lung Wu, Philip S. Yu, Bugra Gedik, Kirsten Hi...
TAPIA
2009
ACM
14 years 1 months ago
Research experiences for undergraduates: autonomic computing research at FIU
According to Computing Research Association, during each year between 2003 and 2007, fewer than 3% of the US’s Ph.D.s graduates in computer science and computer engineering were...
Masoud Milani, Seyed Masoud Sadjadi, Raju Rangaswa...
PROFES
2001
Springer
14 years 1 months ago
Building an Experience Base for Software Engineering: A Report on the First CeBASE eWorkshop
New information is obtained by research and disseminated by papers in conferences and journals. The synthesis of knowledge depends upon social discourse among the experts in a give...
Victor R. Basili
SIGUCCS
2000
ACM
14 years 1 months ago
Assessing the Benefit of In-House Work Experience for University Students
The Department of Management Studies, (DOMS) has had a Computer Laboratory for a decade. DOMS IT environment has become increasingly complex. From having less than 20 standalone P...
Karen Shackleford