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HICSS
2009
IEEE
114views Biometrics» more  HICSS 2009»
14 years 1 months ago
Groupware for Design: An Interactive System to Facilitate Creative Processes in Team Design Work
Creativity as modeled using the recluse genius paradigm fails to recognize the necessity and value of the collaborative aspects involved. Enhancing the creative output of teams wi...
Arjun Venkataswamy, Rajinder Sodhi, Yerkin Abdildi...
CHI
2008
ACM
13 years 11 months ago
When the designer becomes the user: designing a system for therapists by becoming a therapist
In this paper, we present the design process for developing a technology to support therapists for children with autism. To learn about the domain for which we were designing, one...
Julie A. Kientz, Gregory D. Abowd
AMT
2010
Springer
289views Multimedia» more  AMT 2010»
13 years 11 months ago
An Approach for the Design of Self-conscious Agent for Robotics
Developing complex robotic systems endowed with self-conscious abilities and subjective experience is a hard requirement to face at design time. This paper deals with the developme...
Antonio Chella, Massimo Cossentino, Valeria Seidit...
BMCBI
2010
114views more  BMCBI 2010»
13 years 9 months ago
Detecting variants with Metabolic Design, a new software tool to design probes for explorative functional DNA microarray develop
Background: Microorganisms display vast diversity, and each one has its own set of genes, cell components and metabolic reactions. To assess their huge unexploited metabolic poten...
Sébastien Terrat, Eric Peyretaillade, Olivi...
DPPI
2003
ACM
14 years 2 months ago
Defining co-experience
In the context of design for experience this paper presents a review of existing models of user experience. In response to a prevalent view of experience as something individual, ...
Katja Battarbee