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ACMDIS
2006
ACM
14 years 1 months ago
Designing for experiences: randomness as a resource
Studies which I carried out recently of users of digital music players revealed that the element of randomness plays a role in influencing the user experience (UX). Apart from bei...
Tuck Wah Leong
ICPADS
2008
IEEE
14 years 2 months ago
Adapting Experiments of Embedded System Curriculum Designed Based on Embedded IA to Atom
As the rapidly development of embedded systems, it is a challenge for universities to fill the gap between education and industry. In this paper, we introduce the experiment desig...
Wei Hu, Nick Bao, Like Yan, Tianzhou Chen, Qingson...
C5
2003
IEEE
14 years 1 months ago
A Conceptual Framework for Learning Experience Design
This paper describes our approach of utilizing a computational environment to apply a learner’s learning process as a first class object. With this approach, the learner’s le...
Kumiyo Nakakoji, Kazuaki Yamada, Yasuhiro Yamamoto...
IJCAI
2007
13 years 9 months ago
Augmented Experiment: Participatory Design with Multiagent Simulation
To test large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of two steps; 1) participatory simulation, where scenario-...
Toru Ishida, Yuu Nakajima, Yohei Murakami, Hideyuk...
CSDA
2010
122views more  CSDA 2010»
13 years 7 months ago
A comparison of design and model selection methods for supersaturated experiments
Various design and model selection methods are available for supersaturated designs having more factors than runs but little research is available on their comparison and evaluati...
Christopher J. Marley, David C. Woods