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» Designing time-based interactions with multimedia
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ACMACE
2004
ACM
14 years 3 months ago
Audio games: new perspectives on game audio
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Johnny Friberg, Dan Gärdenfors
CHI
2004
ACM
14 years 10 months ago
The usability of massively multiplayer online roleplaying games: designing for new users
This study examines the usability challenges faced by new players of massively multiplayer online role-playing games (MMORPGs), one of the fastest-growing segments of the video ga...
Steve Cornett
MM
2006
ACM
125views Multimedia» more  MM 2006»
14 years 3 months ago
The design of a real-time, multimodal biofeedback system for stroke patient rehabilitation
This paper presents a novel real-time, multi-modal biofeedback system for stroke patient therapy. The problem is important as traditional mechanisms of rehabilitation are monotono...
Yinpeng Chen, He Huang, Weiwei Xu, Richard Isaac W...
HAID
2008
Springer
13 years 11 months ago
An Audio-Haptic Aesthetic Framework Influenced by Visual Theory
Sound is touch at a distance. The vibration of pressure waves in the air creates sounds that our ears hear, at close range, these pressure waves may also be felt as vibration. This...
Angela Chang, Conor O'Sullivan
MMM
2011
Springer
187views Multimedia» more  MMM 2011»
13 years 19 days ago
A User-Centric System for Home Movie Summarisation
In this paper we present a user-centric summarisation system that combines automatic visual-content analysis with user-interface design features as a practical method for home movi...
Saman Cooray, Hyowon Lee, Noel E. O'Connor