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CHI
2004
ACM
14 years 8 months ago
Mouse and touchscreen selection in the upper and lower visual fields
Neuroanatomical evidence indicates the human eye's visual field can be functionally divided into two vertical hemifields, each specialized for specific functions. The upper v...
Barry A. Po, Brian D. Fisher, Kellogg S. Booth
ICAT
2006
IEEE
14 years 1 months ago
Manipulation of Field of View for Hand-Held Virtual Reality
Today, hand-held computing and media devices are commonly used in our everyday lives. This paper assesses the viability of hand-held devices as effective platforms for “virtual r...
Jane Hwang, Jaehoon Jung, Gerard Jounghyun Kim
CGA
2008
13 years 7 months ago
Depth-of-Field Blur Effects for First-Person Navigation in Virtual Environments
This paper studies the use of visual blur effects, i.e., blurring of parts of the image fed back to the user, for First-Person-Navigations in Virtual Environments (VE). First, we ...
Sébastien Hillaire, Anatole Lécuyer,...
CVPR
2008
IEEE
14 years 9 months ago
Selective hidden random fields: Exploiting domain-specific saliency for event classification
Classifying an event captured in an image is useful for understanding the contents of the image. The captured event provides context to refine models for the presence and appearan...
Vidit Jain, Amit Singhal, Jiebo Luo
JCDL
2003
ACM
221views Education» more  JCDL 2003»
14 years 29 days ago
The Interactive Shared Educational Environment: User Interface, System Architecture and Field Study
The user interface and system architecture of a novel Interactive Shared Educational Environment (ISEE) are presented. Based on a lightweight infrastructure, ISEE enables relative...
Xiangming Mu, Gary Marchionini, Amy Pattee