We present an empirical investigation of video-mediated free play between 13 pairs of friends (ages 7 and 8). The pairs spent 10 minutes playing with each of four different protot...
Svetlana Yarosh, Kori M. Inkpen, A. J. Bernheim Br...
Computers and networks are increasingly able to support distributed collaborative multimedia applications. In fact, the growing interest in distance learning reflects the awarenes...
Stephen A. White, Anoop Gupta, Jonathan Grudin, Ha...
Software components for distance and just-in-time (JIT) learning are an increasingly common method of encouraging reuse and facilitating the development process[58], but no analog...
Three training modules were designed to decrease ingroup dynamics in Partially Distributed Teams, which have two or more geographically separated subteams. The action research ori...
Rosalie J. Ocker, Dana Kracaw, Starr Roxanne Hiltz...
We design an efficient algorithm that maximizes the sum of array elements of a subarray of a two-dimensional array. The solution can be used to find the most promising array porti...