We present an algorithm for fast computation of discretized 3D distance fields using graphics hardware. Given a set of primitives and a distance metric, our algorithm computes the...
For a reproduced sound field, the competing goals between the listening area and reproduction accuracy in an actual environment is one of the most important problems in sound fi...
Motion segmentation is a classic and on-going research topic which is an important pre-stage for many video processes. The reliability of the motion field calculation directly dete...
In this paper, we consider a generic model of computational grids, seen as several clusters of homogeneous processors. In such systems, a key issue when designing efficient job al...
The signed distance field for a polygonal model is a useful representation that facilitates efficient computation in many visualization and geometric processing tasks. Often it is...