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CGF
2008
144views more  CGF 2008»
13 years 7 months ago
High Performance GPU-based Proximity Queries using Distance Fields
Proximity queries such as closest point computation and collision detection have many applications in computer graphics, including computer animation, physics-based modeling, augm...
T. Morvan, M. Reimers, E. Samset
SI3D
2006
ACM
14 years 1 months ago
Interactive 3D distance field computation using linear factorization
We present an interactive algorithm to compute discretized 3D Euclidean distance fields. Given a set of piecewise linear geometric primitives, our algorithm computes the distance...
Avneesh Sud, Naga K. Govindaraju, Russell Gayle, D...
3DIM
2003
IEEE
14 years 28 days ago
Taking Consensus of Signed Distance Field for Complementing Unobservable Surface
When we use range finders to observe the shape of an object, many occluded areas may occur. These become holes and gaps in the model and make it undesirable to utilize the model ...
Ryusuke Sagawa, Katsushi Ikeuchi
SMI
2006
IEEE
134views Image Analysis» more  SMI 2006»
14 years 1 months ago
Evolution of T-Spline Level Sets with Distance Field Constraints for Geometry Reconstruction and Image Segmentation
We study the evolution of T-spline level sets (i.e, implicitly defined T-spline curves and surfaces). The use of T-splines leads to a sparse representation of the geometry and al...
Huaiping Yang, Matthias Fuchs, Bert Jüttler, ...
CVGIP
2004
121views more  CVGIP 2004»
13 years 7 months ago
Skeleton-driven 2D distance field metamorphosis using intrinsic shape parameters
In this article a novel algorithm is presented for 2D shape interpolation using the intrinsic shape parameters of a piecewise linear curve. The skeletons of two given shapes are c...
WuJun Che, XunNian Yang, GuoZhao Wang