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» Designing with Haptic Feedback
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VR
2010
IEEE
144views Virtual Reality» more  VR 2010»
13 years 9 months ago
Evaluating haptic feedback in virtual environments using ISO 9241-9
The ISO 9241 Part 9 standard [2] pointing task is used to evaluate passive haptic feedback in target selection in a virtual environment (VE). Participants performed a tapping task...
Robert J. Teather, Daniel Natapov, Michael Jenkin
HAPTICS
2006
IEEE
14 years 5 months ago
Controlling the Perceived Vibrational Frequency and Amplitude of a Voice-Coil-Type Tactor
When designing a vibrotactile information display, it is important to present correct, stable stimulation. However, the mechanical stability of the vibration is affected by many c...
Masataka Niwa, Haruo Noma, Kenichi Hosaka, Yasuyuk...
HAPTICS
2009
IEEE
14 years 5 months ago
Haptic augmented reality: Modulation of real object stiffness
Haptic augmented reality allows a user to feel the sensation of a real object augmented with synthetic haptic stimuli created by a haptic interface. For example, the user feels a ...
Seokhee Jeon, Seungmoon Choi
HAPTICS
2006
IEEE
14 years 5 months ago
The Role of Prototyping Tools for Haptic Behavior Design
We describe key affordances required by tools for developing haptic behaviors. Haptic icon design involves the envisioning, expression and iterative modification of haptic behavio...
Colin Swindells, Evgeny Maksakov, Karon E. MacLean
CHI
2003
ACM
14 years 11 months ago
Designing effective haptic interaction: inverted damping
In this paper, we describe a new force-feedback technique termed "inverted damping", which aids users in manually selecting specific items from within a range of possibl...
Jason Williams, Georg Michelitsch