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107
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CHI
2006
ACM
16 years 3 months ago
Interweaving mobile games with everyday life
We introduce a location?based game called Feeding Yoshi that provides an example of seamful design, in which key characteristics of its underlying technologies--the coverage and s...
Marek Bell, Matthew Chalmers, Louise Barkhuus, Mal...
145
Voted
JCDL
2005
ACM
111views Education» more  JCDL 2005»
15 years 8 months ago
Digitization and 3D modeling of movable books
Movable books provide interesting challenges for digitization and user interfaces design. We report in this paper some preliminary results in the building of a 3D visualization wo...
Pierre Cubaud, Jérôme Dupire, Alexand...
138
Voted
HICSS
2000
IEEE
180views Biometrics» more  HICSS 2000»
15 years 7 months ago
Evolving Use of a System for Education at a Distance
Computers and networks are increasingly able to support distributed collaborative multimedia applications. In fact, the growing interest in distance learning reflects the awarenes...
Stephen A. White, Anoop Gupta, Jonathan Grudin, Ha...
136
Voted
ECOOPW
1997
Springer
15 years 6 months ago
The Object Model for a Product Based Development Process
The traditional workflow process model is typically illustrated with a graph of activities, tasks, deliverables and techniques. From an object-oriented perspective, every identifi...
Pavel Hruby
130
Voted
MOBISYS
2009
ACM
16 years 3 months ago
SPATE: small-group PKI-less authenticated trust establishment
Establishing trust between a group of individuals remains a difficult problem. Prior works assume trusted infrastructure, require an individual to trust unknown entities, or provi...
Yue-Hsun Lin, Ahren Studer, Hsu-Chun Hsiao, Jonath...