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AIIDE
2007
13 years 10 months ago
Player Autonomy versus Designer Intent: A Case Study of Interactive Tour Guides
We explore the tradeoff between player autonomy and designer intent by simulating a system of autonomous museum tour guides. Visitors may have different art preferences or may wis...
David L. Roberts, Andrew S. Cantino, Charles Lee I...
CHI
2009
ACM
13 years 11 months ago
A sustainable identity: the creativity of an everyday designer
In this paper we explore sustainability in interaction design by reframing concepts of user identity and use in a domestic setting. Building on our own work on everyday design and...
Ron Wakkary, Karen Tanenbaum
TEI
2012
ACM
331views Hardware» more  TEI 2012»
12 years 3 months ago
Body-centric interaction with mobile devices
Most current mobile technologies require on-screen operations for interacting with devices’ visual contents. However, as a trade-off for mobility, screens usually provide limite...
Xiang 'Anthony' Chen
CHI
2007
ACM
14 years 8 months ago
Sustainable interaction design: invention & disposal, renewal & reuse
This paper presents the perspective that sustainability can and should be a central focus of interaction design--a perspective that is termed Sustainable Interaction Design (SID)....
Eli Blevis
ACMDIS
2000
ACM
14 years 2 days ago
A Pattern Approach to Interaction Design
To create successful interactive systems, user interface designers need to cooperate with developers and application domain experts in an interdisciplinary team. These groups, how...
Jan O. Borchers