We explore the tradeoff between player autonomy and designer intent by simulating a system of autonomous museum tour guides. Visitors may have different art preferences or may wis...
David L. Roberts, Andrew S. Cantino, Charles Lee I...
In this paper we explore sustainability in interaction design by reframing concepts of user identity and use in a domestic setting. Building on our own work on everyday design and...
Most current mobile technologies require on-screen operations for interacting with devices’ visual contents. However, as a trade-off for mobility, screens usually provide limite...
This paper presents the perspective that sustainability can and should be a central focus of interaction design--a perspective that is termed Sustainable Interaction Design (SID)....
To create successful interactive systems, user interface designers need to cooperate with developers and application domain experts in an interdisciplinary team. These groups, how...