The design and development of social robots that interact and assist people in daily life requires moving into unconstrained daily-life environments. This presents unexplored meth...
Fumihide Tanaka, Javier R. Movellan, Bret Fortenbe...
The digital generation of a story in which users have influence over the narrative is emerging as an exciting example of computer-based interactive entertainment. Interactive stor...
Over the last 100 years it has become much easier to operate a car. However in recent years the number of functions a user can control while driving has greatly increased. Infotai...
Entertainment systems promise to be a significant application for Mixed Reality. Recently, a growing number of Mixed Reality applications have included interaction with virtual ac...
Fred Charles, Marc Cavazza, Steven J. Mead, Olivie...
Incompatibility of component interaction styles is identified as a major obstacle to interoperability when using off-the-shelf components or dealing with legacy software in compos...