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» Designs, Disputes and Strategies
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CHI
2008
ACM
14 years 11 months ago
Stirring up experience through movement in game play: effects on engagement and social behaviour
The recent development of controllers designed around natural body movements has altered the nature of gaming and contributed towards it being marketed as a more social activity. ...
James Le Couteur, Nadia Berthouze, Siân E. L...
CHI
2008
ACM
14 years 11 months ago
Ubipay: conducting everyday payments with minimum user involvement
As services embedded into public spaces become increasingly transparent, one peripheral aspect of use continues to demand explicit user attention: payment. UbiPay is a system that...
Vili Lehdonvirta, Hayuru Soma, Hitoshi Ito, Hiroak...
CHI
2007
ACM
14 years 11 months ago
EyePoint: practical pointing and selection using gaze and keyboard
We present a practical technique for pointing and selection using a combination of eye gaze and keyboard triggers. EyePoint uses a two-step progressive refinement process fluidly ...
Manu Kumar, Andreas Paepcke, Terry Winograd
CHI
2007
ACM
14 years 11 months ago
Task and social visualization in software development: evaluation of a prototype
As open source development has evolved, differentiation of roles and increased sophistication of collaborative processes has occurred. Recently, we described coordination issues i...
Jason B. Ellis, Shahtab Wahid, Catalina Danis, Wen...
CHI
2007
ACM
14 years 11 months ago
Gaze-enhanced scrolling techniques
Scrolling is an essential part of our everyday computing experience. Contemporary scrolling techniques rely on the explicit initiation of scrolling by the user. The act of scrolli...
Manu Kumar, Terry Winograd, Andreas Paepcke