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CHI
2000
ACM
13 years 12 months ago
Presenting to local and remote audiences: design and use of the TELEP system
The current generation of desktop computers and networks are bringing streaming audio and video into widespread use. A small investment allows presentations or lectures to be mult...
Gavin Jancke, Jonathan Grudin, Anoop Gupta
CSCW
1998
ACM
13 years 12 months ago
Fragmented Interaction: Establishing Mutual Orientation in Virtual Environments
This paper explores and evaluates the support for objectfocused collaboration provided by a desktop Collaborative Virtual Environment. The system was used to support an experiment...
Jon Hindmarsh, Mike Fraser, Christian Heath, Steve...
EDUTAINMENT
2006
Springer
13 years 11 months ago
Computer Supported Remote Learning and Gaming Using Tele-Face Mouse System
Abstract. This paper presents a new computer supported remote learning and gaming method using Tele-Face Mouse system. The Tele-Face Mouse system is being developed as a teleconfer...
Sang Chul Ahn, Jin Hak Kim, Hyoung-Gon Kim
UIST
1995
ACM
13 years 11 months ago
The World Through the Computer: Computer Augmented Interaction with Real World Environments
Current user interface techniques such as WIMP or the desktop metaphor do not support real world tasks, because the focus of these user interfaces is only on human–computer inte...
Jun Rekimoto, Katashi Nagao
CBSE
2005
Springer
13 years 9 months ago
Qinna, a Component-Based QoS Architecture
— Component-based software engineering (CBSE) is quickly becoming a mainstream approach to software development. At the same time, there is a massive shift from desktop applicati...
Jean-Charles Tournier, Jean-Philippe Babau, Vincen...