Recently, detectors of gaming the system have been developed for several intelligent tutoring systems where the problem-solving process is reified, and gaming consists of systemati...
Ryan S. J. d. Baker, Antonija Mitrovic, Moffat Mat...
Recent research has indicated that misuse of intelligent tutoring software is correlated with substantially lower learning. Students who frequently engage in behavior termed “gam...
Ryan Shaun Baker, Albert T. Corbett, Kenneth R. Ko...
Traditional knowledge representations were developed to encode complete, explicit and executable programs, a goal that makes them less than ideal for representing the incomplete an...
Building a generalizable detector of student behavior within intelligent tutoring systems presents two challenges: transferring between different cohorts of students (who may devel...
Ryan Shaun Baker, Albert T. Corbett, Kenneth R. Ko...
Some students, when working in interactive learning environments, attempt to "game the system", attempting to succeed in the environment by exploiting properties of the s...
Ryan Shaun Joazeiro de Baker, Albert T. Corbett, I...