Human activity can be described as a sequence of 3D body postures. The traditional approach to recognition and 3D reconstruction of human activity has been to track motion in 3D, m...
This research explores interactive games using hand and face tracking with a robot as a tool for autism therapy. The robot is equipped with a head and two arms, each with two degre...
We present an automatic and efficient method to extract spatio-temporal human volumes from video, which combines top-down model-based and bottom-up appearancebased approaches. Fr...
We present an integrated framework for dynamic face detection and recognition, where head pose is estimated using Support Vector Regression, face detection is performed by Support...
Abstract. This paper presents an exemplar-based approach to detecting and localizing human actions, such as running, cycling, and swinging, in realistic videos with dynamic backgro...