This paper deals with the 3D shape estimation from silhouette cues of multiple moving objects in general indoor or outdoor 3D scenes with potential static obstacles, using multipl...
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
This paper describes the continuing development of a system for tracking multiple man made objects, (typically vehicles) moving in a natural open world scene, where the detected m...
In this paper we focus on the estimation of the 3D Euclidean shape and motion of a non-rigid object which is moving rigidly while deforming and is observed by a perspective camera...
Alessio Del Bue, Lourdes de Agapito, Xavier Llad&o...
Rotational types of motion can often be seen in video sequences. However, not a lot of research has been done to investigate rotational motion models for use in video. Analysing t...