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GECCO
2008
Springer
178views Optimization» more  GECCO 2008»
13 years 11 months ago
Agent Smith: a real-time game-playing agent for interactive dynamic games
The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Ryan K. Small
SIGIR
2010
ACM
13 years 10 months ago
A joint probabilistic classification model for resource selection
Resource selection is an important task in Federated Search to select a small number of most relevant information sources. Current resource selection algorithms such as GlOSS, COR...
Dzung Hong, Luo Si, Paul Bracke, Michael Witt, Tim...
ICASSP
2010
IEEE
13 years 10 months ago
Semantic confidence calibration for spoken dialog applications
The success of spoken dialog applications depends strongly on the quality of the semantic confidence measure that determines the selection of the dialog strategy. However, the sem...
Dong Yu, Li Deng
ICASSP
2010
IEEE
13 years 10 months ago
An improved deviation measure for two-path echo cancellation
—The two-path algorithm is a well-known approach for overcoming the dead-lock problem in echo cancellation systems. Typically, a fixed foreground filter is producing the echo c...
Christian Schüldt, Fredric Lindström, In...
CEC
2007
IEEE
13 years 10 months ago
Entropy-based Memetic Particle Swarm Optimization for computing periodic orbits of nonlinear mappings
— The computation of periodic orbits of nonlinear mappings is very important for studying and better understanding the dynamics of complex systems. Evolutionary algorithms have s...
Y. G. Petalas, Konstantinos E. Parsopoulos, Michae...