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NOSSDAV
2004
Springer
14 years 1 months ago
Low latency and cheat-proof event ordering for peer-to-peer games
We are developing a distributed architecture for massivelymultiplayer games. In this paper, we focus on designing a low-latency event ordering protocol, called NEO, for this archi...
Chris GauthierDickey, Daniel Zappala, Virginia Mar...
MIDDLEWARE
2009
Springer
14 years 2 months ago
Heterogeneous Gossip
Abstract. Gossip-based information dissemination protocols are considered easy to deploy, scalable and resilient to network dynamics. Loadbalancing is inherent in these protocols a...
Davide Frey, Rachid Guerraoui, Anne-Marie Kermarre...
MASS
2010
140views Communications» more  MASS 2010»
13 years 6 months ago
InterMR: Inter-MANET routing in heterogeneous MANETs
The advancements of diverse radio technologies and emerging applications have spawned increasing heterogeneity in mobile ad hoc networks (MANETs). But the collaborative nature of c...
Seung-Hoon Lee, Starsky H. Y. Wong, Chi-Kin Chau, ...
ICC
2007
IEEE
150views Communications» more  ICC 2007»
14 years 2 months ago
Utility-based Optimal Rate Allocation for Heterogeneous Wireless Multicast
Abstract— Heterogeneous multicast is an efficient communication scheme especially for multimedia applications running over multihop networks when multicast receivers in the same...
Amr M. Mohamed, Hussein M. Alnuweiri
HSNMC
2004
Springer
158views Multimedia» more  HSNMC 2004»
14 years 1 months ago
HMM-Based Monitoring of Packet Channels
Abstract. Performance of real-time applications on network communication channels are strongly related to losses and temporal delays. Several studies showed that these network feat...
Pierluigi Salvo Rossi, Francesco Palmieri, Giulio ...