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ACMACE
2007
ACM
13 years 12 months ago
Remote augmented reality for multiple players over network
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...
USENIX
2008
13 years 10 months ago
A Multi-Site Virtual Cluster System for Wide Area Networks
A virtual cluster is a promising technology for reducing management costs and improving capacity utilization in datacenters and computer centers. However, recent cluster virtualiz...
Takahiro Hirofuchi, Takeshi Yokoi, Tadashi Ebara, ...
ISDO
2000
181views Business» more  ISDO 2000»
13 years 9 months ago
eFlow: an Open, Flexible and Configurable Approach to Service Composition
The Web is rapidly becoming the platform through which many companies deliver services to businesses and individual customers. E-Services are typically delivered point-to-point; h...
Fabio Casati
BMCBI
2008
121views more  BMCBI 2008»
13 years 8 months ago
Modularization of biochemical networks based on classification of Petri net t-invariants
Background: Structural analysis of biochemical networks is a growing field in bioinformatics and systems biology. The availability of an increasing amount of biological data from ...
Eva Grafahrend-Belau, Falk Schreiber, Monika Heine...
SAFECOMP
2005
Springer
14 years 1 months ago
Are High-Level Languages Suitable for Robust Telecoms Software?
In the telecommunications sector product development must minimise time to market while delivering high levels of dependability, availability, maintainability and scalability. High...
Jan Henry Nyström, Philip W. Trinder, David J...