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» Developing Federation Object Models Using Ontologies
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MOBIHOC
2008
ACM
14 years 7 months ago
An approximation algorithm for conflict-aware broadcast scheduling in wireless ad hoc networks
Broadcast scheduling is a fundamental problem in wireless ad hoc networks. The objective of a broadcast schedule is to deliver a message from a given source to all other nodes in ...
Reza Mahjourian, Feng Chen, Ravi Tiwari, My T. Tha...
SI3D
1999
ACM
13 years 11 months ago
Haptic sculpting of dynamic surfaces
Conventional free-form surface design usually require tedious control-point manipulation and/or painstaking constraint specification via unnatural mouse-based interfaces. This pa...
Frank Dachille, Hong Qin, Arie E. Kaufman, Jihad E...
LOBJET
2006
196views more  LOBJET 2006»
13 years 7 months ago
Mapping High-Level Business Rules To and Through Aspects
Many object-oriented software applications contain implicit business rules. Although there exist many approaches that advocate the separation of rules, the rules' connections ...
María Agustina Cibrán, Maja D'Hondt,...
COMSWARE
2007
IEEE
14 years 1 months ago
OASiS: A Programming Framework for Service-Oriented Sensor Networks
Abstract— Wireless sensor networks consist of small, inexpensive devices which interact with the environment, communicate with each other, and perform distributed computations in...
Manish Kushwaha, Isaac Amundson, Xenofon D. Koutso...
CE
2007
133views more  CE 2007»
13 years 7 months ago
Reusable, lifelike virtual humans for mentoring and role-playing
Lifelike, interactive digital characters, serving as mentors and role-playing actors, have been shown to significantly improve learner motivation and retention. However, the cost...
Edward M. Sims