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UIST
1997
ACM
14 years 2 months ago
Simplifying Component Development in an Integrated Groupware Environment
This paper describes our experiences implementing a component architecture for TeamWave Workplace, an integrated groupware environment using a rooms metaphor. The problem we faced...
Mark Roseman, Saul Greenberg
WMTE
2005
IEEE
14 years 4 months ago
A Multi-Model Approach for Supporting the Personalization of Ubiquitous Learning Applications
An additional platform for supporting learning in the same physical space in which it takes place, is now available owing to the continuous advancement of wireless and mobile tech...
Rosa G. J. Paredes, Hiroaki Ogata, Yoneo Yano, Ger...
EUC
2006
Springer
14 years 2 months ago
wear-UCAM: A Toolkit for Mobile User Interactions in Smart Environments
In this paper, we propose a toolkit, wear-UCAM, which can support mobile user interactions in smart environments through utilizing user's context. With the rapid developments ...
Dongpyo Hong, Youngjung Suh, Ahyoung Choi, Umar Ra...
AAAI
2007
14 years 22 days ago
RETALIATE: Learning Winning Policies in First-Person Shooter Games
In this paper we present RETALIATE, an online reinforcement learning algorithm for developing winning policies in team firstperson shooter games. RETALIATE has three crucial chara...
Megan Smith, Stephen Lee-Urban, Hector Muño...
WWW
2001
ACM
14 years 11 months ago
An intelligent distributed environment for active learning
Active learning is an e ective learning approach. In this paper, we present an intelligent agent assisted environment for active learning. The system is to better support studentc...
Yi Shang, Hongchi Shi, Su-Shing Chen