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ICCCN
2007
IEEE
14 years 2 months ago
Grid Computing on Massively Multi-User Online Platform
—Large-scale online applications such as Massively Multiplayer Online Games (MMOGs) require large amount of computing resources that support many players interacting simultaneous...
Y. C. Allen Yu, Ka Lun Eddie Law
MOBISYS
2003
ACM
14 years 8 months ago
An Entity Maintenance and Connection Service for Sensor Networks
In this paper, we present a middleware architecture for coordination services in sensor networks that facilitates interaction between groups of sensors which monitor different env...
Brian M. Blum, Prashant Nagaraddi, Anthony D. Wood...
CIKM
2005
Springer
14 years 2 months ago
Implicit user modeling for personalized search
Information retrieval systems (e.g., web search engines) are critical for overcoming information overload. A major deficiency of existing retrieval systems is that they generally...
Xuehua Shen, Bin Tan, ChengXiang Zhai
EMSOFT
2008
Springer
13 years 10 months ago
Randomized directed testing (REDIRECT) for Simulink/Stateflow models
The Simulink/Stateflow (SL/SF) environment from Mathworks is becoming the de facto standard in industry for model based development of embedded control systems. Many commercial to...
Manoranjan Satpathy, Anand Yeolekar, S. Ramesh
DAIS
2007
13 years 10 months ago
Construction and Execution of Adaptable Applications Using an Aspect-Oriented and Model Driven Approach
Constructing and executing distributed applications that can adapt to their current operating context, in order to maintain or enhance Quality of Service (QoS) attribute levels, ar...
Sten A. Lundesgaard, Arnor Solberg, Jon Oldevik, R...