Model-based user interface design is centered around a description of application objects and operations at a level of ion higher than that of code. A good model can be used to su...
—We report on the workflow for the creation of realistic virtual anthropomorphic characters. 3D-models of human heads have been reconstructed from real people by following a stru...
The increasing power of techniques to model complex geometry and extract meaning from 3D information create complex data that must be described, stored, and displayed to be useful...
This paper presents a game-model of a gym training system, where the behavior of the system is specified using languages developed originally for reactive system design, which dri...
David Harel, Itai Segall, Hillel Kugler, Yaki Sett...
There has been a concerted effort from the Video Retrieval community to develop tools that automate the annotation process of Sports video. In this paper, we provide an in-depth i...
Mark Baillie, Joemon M. Jose, Cornelis Joost van R...