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147
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NOSSDAV
2004
Springer
15 years 9 months ago
Low latency and cheat-proof event ordering for peer-to-peer games
We are developing a distributed architecture for massivelymultiplayer games. In this paper, we focus on designing a low-latency event ordering protocol, called NEO, for this archi...
Chris GauthierDickey, Daniel Zappala, Virginia Mar...
181
Voted
ECUMN
2004
Springer
15 years 7 months ago
A Flow-Through Workflow Control Scheme for BGP/MPLS VPN Service Provision
In a competitive telecommunications marketplace, operators must provide customers with rapid access to both new and traditional service offerings. Market share is developed through...
Daniel Won-Kyu Hong, Choong Seon Hong
114
Voted
VLDB
1989
ACM
87views Database» more  VLDB 1989»
15 years 7 months ago
Situation Monitoring for Active Databases
paper is concerned with ways of specifying situations and evaluating them efficiently. The techniques described in this paper were developed as part of the HiPAC (High Performance...
Arnon Rosenthal, Sharma Chakravarthy, Barbara T. B...
117
Voted
IPPS
2000
IEEE
15 years 8 months ago
Performance of On-Chip Multiprocessors for Vision Tasks
Abstract. Computer vision is a challenging data intensive application. Currently, superscalar architectures dominate the processor marketplace. As more transistors become available...
Yongwha Chung, K. Park, W. Hahn, Neungsoo Park, Vi...
162
Voted
VL
1998
IEEE
172views Visual Languages» more  VL 1998»
15 years 8 months ago
VIQING: Visual Interactive Querying
This paper presents VIQING, an environment for expressing queries via direct manipulation of data visualizations. VIQING provides a simple graphical interface for connecting visua...
Chris Olston, Michael Stonebraker, Alexander Aiken...