Sciweavers

312 search results - page 55 / 63
» Developing and Managing Software Components in an Ontology-B...
Sort
View
WWW
2005
ACM
14 years 8 months ago
An environment for collaborative content acquisition and editing by coordinated ubiquitous devices
Digital content is not only stored by servers on the Internet, but also on various embedded devices belonging to ubiquitous networks. In this paper, we propose a content processin...
Yutaka Kidawara, Tomoyuki Uchiyama, Katsumi Tanaka
IEEESCC
2008
IEEE
14 years 1 months ago
Built-to-Order Service Engineering for Enterprise IT Discovery
Enterprise IT environments are complex: business applications rely on distributed middleware running on diverse hardware with components depending on each other in many unexpected...
Nikolai Joukov, Murthy V. Devarakonda, Kostas Mago...
EICS
2009
ACM
14 years 5 days ago
StateStream: a developer-centric approach towards unifying interaction models and architecture
Complex and dynamic interaction behaviors in applications such as Virtual Reality (VR) systems are difficult to design and develop. Reasons for this include the complexity and lim...
Gerwin de Haan, Frits H. Post
CCR
2004
147views more  CCR 2004»
13 years 7 months ago
Safe compositional specification of networking systems
The science of network service composition has emerged as one of the grand themes of networking research [17] as a direct result of the complexity and sophistication of emerging n...
Azer Bestavros, Adam Bradley, Assaf J. Kfoury, Ibr...
JTAER
2010
100views more  JTAER 2010»
13 years 6 months ago
Determinants of Consumers' Perceived Trust in IT-Ecosystems
Digital ecosystems, or IT-ecosystems (ITEs), are composed of multiple and independent entities such as individuals, organizations, services, software, and applications. Together, ...
Klaus-Peter Wiedmann, Nadine Hennigs, Dieter Varel...