The problem of tracking hands and fingers on natural scenes has received much attention using passive acquisition vision systems and computationally intense image processing. We a...
: A speech-driven embodied interactive actor called InterActor with both functions of speaker and listener is developed for activating human interaction and communication by genera...
Using a new hand tracking technology capable of tracking 3D hand postures in real-time, we developed a recognition system for continuous natural gestures. By natural gestures, we ...
This paper presents our work on the integrated use of simulation tools in real time for participatory occupational ergonomic studies. The focus of this paper is a synergistic syst...
Shaikh Imtiyaz, Uma Jayaram, Sankar Jayaram, Craig...
Abstract This paper focuses on human behavior recognition where the main problem is to bridge the semantic gap between the analogue observations of the real world and the symbolic ...