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PRESENCE
2007
127views more  PRESENCE 2007»
13 years 8 months ago
Causal Perception in Virtual Reality and its Implications for Presence Factors
Causality is an important aspect of how we construct reality. Yet, while many psychological phenomena have been studied in their relation to virtual reality (VR), very little work...
Marc Cavazza, Jean-Luc Lugrin, Marc Buehner
WETICE
2009
IEEE
14 years 3 months ago
PerfCloud: GRID Services for Performance-Oriented Development of Cloud Computing Applications
—Cloud Computing, born in the e-business context, and GRID computing, originated in the e-science context, are two different but similar paradigms for managing large sets of dist...
Emilio Pasquale Mancini, Massimiliano Rak, Umberto...
ISCNZ
1996
IEEE
14 years 1 months ago
Tabular application development
The purpose of this paper is to introduce the use of an object-oriented methodology called TAD in the field of business process reengineering. TAD methodology consists of six phas...
Talib Damij
ITCC
2003
IEEE
14 years 2 months ago
Adapting a Multimedia Distance Learning Environment for Vision Impairments
Distance learning applications provide valuable opportunities to users with disabilities. To enhance the accessibility of the distance-learning portal to vision impaired users, we...
Vidhya Balasubramanian, Nalini Venkatasubramanian
HUC
1999
Springer
14 years 1 months ago
On Positioning for Augmented Reality Systems
In Augmented Reality (AR), see-through Head Mounted Displays (HMDs) superimpose virtual 3D objects over the real world. They have the potential to enhance a user's perception ...
Stelian Persa, Pieter Jonker