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ICPR
2006
IEEE
14 years 11 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
ICPR
2006
IEEE
14 years 11 months ago
Face Recognition Robust to Head Pose from One Sample Image
Most face recognition systems only work well under quite constrained environments. In particular, the illumination conditions, facial expressions and head pose must be tightly con...
Brian C. Lovell, Shaokang Chen, Ting Shan
GIS
2009
ACM
14 years 11 months ago
Spatio-Textual Spreadsheets: Geotagging via Spatial Coherence
The spatio-textual spreadsheet is a conventional spreadsheet where spatial attribute values are specified textually. Techniques are presented to automatically find the textually-s...
Hanan Samet, Jagan Sankaranarayanan, Jon Sperling,...
GIS
2006
ACM
14 years 11 months ago
ST-ACTS: a spatio-temporal activity simulator
Creating complex spatio?temporal simulation models is a hot issue in the area of spatio?temporal databases [7]. While existing Moving Object Simulators (MOSs) address different ph...
Gyözö Gidófalvi, Torben Bach Pede...
GIS
2006
ACM
14 years 11 months ago
Efficient GML-native processors for web-based GIS: techniques and tools
Geography Markup Language (GML) is an XML-based language for the markup, storage, and exchange of geospatial data. It provides a rich geospatial vocabulary and allows flexible doc...
Chia-Hsin Huang, Tyng-Ruey Chuang, Dong-Po Deng, H...
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