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AAAI
2008
13 years 9 months ago
A First-Order Theory of Stanislavskian Scene Analysis
At the turn of the last century, Constantin Stanislavski developed a new system of acting, replacing the mannered gestures and forced emotion then popular with a more natural styl...
Leora Morgenstern
IVA
2001
Springer
13 years 11 months ago
Papous: The Virtual Storyteller
This paper describes the development of Papous, a Virtual Storyteller. Our ultimate goal is to obtain a synthetic character that tells stories in an expressive and believable way, ...
André Silva, Marco Vala, Ana Paiva
AMIRE
2005
Springer
244views Robotics» more  AMIRE 2005»
14 years 8 days ago
Strategies using Facial Expressions and Gaze Behaviors for Animated Agents
This paper presents two strategies for selecting volitional facial expressions and gaze behaviors of animated agents, in the case of Online Negotiation and Soft Game Theory. It is ...
Masahide Yuasa
ATAL
2009
Springer
14 years 1 months ago
Real-time expressive gaze animation for virtual humans
Gaze is an extremely important aspect of human face to face interaction. Over the course of an interaction, a single individual’s gaze can perform many different functions, such...
Marcus Thiébaux, Brent Lance, Stacy Marsell...
AOSE
2006
Springer
13 years 10 months ago
Designing Institutional Multi-Agent Systems
Abstract. The vision of agents working together on the Internet, in virtual organizations, is one that is increasingly common. However, one of the issues is the regulation of the p...
Carles Sierra, John Thangarajah, Lin Padgham, Mich...