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» Development of a Facial Expression Imitation System
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GPCE
2007
Springer
14 years 1 months ago
42: programmable models of computation for a component-based approach to heterogeneous embedded systems
Every notion of a component for the development of embedded systems has to take heterogeneity into account: components may be hardware or software or OS, synchronous or asynchrono...
Florence Maraninchi, Tayeb Bouhadiba
IROS
2008
IEEE
100views Robotics» more  IROS 2008»
14 years 2 months ago
A robotic KANSEI communication system based on emotional synchronization
- Human-robot communication is an important subject for housekeeping, elderly care and entertainment robots. To make a natural communication entrainment between human and robot emo...
Tatsuya Usui, Kazuomi Kume, Misaki Yamano, Minoru ...
MM
2004
ACM
277views Multimedia» more  MM 2004»
14 years 1 months ago
Avatar-mediated face tracking and lip reading for human computer interaction
Advanced human computer interaction requires automatic reading of human face in order to make the computer interact with human in the same way as human-to-human communication. We ...
Xiaozhou Wei, Lijun Yin, Zhiwei Zhu, Qiang Ji
ICPR
2004
IEEE
14 years 8 months ago
Three-Dimensional Model Based Face Recognition
The performance of face recognition systems that use twodimensional (2D) images is dependent on consistent conditions such as lighting, pose and facial expression. We are developi...
Anil K. Jain, Dirk Colbry, Xiaoguang Lu
ROBOCUP
1998
Springer
101views Robotics» more  ROBOCUP 1998»
13 years 12 months ago
Character Design for Soccer Commentary
Abstract. In this paper we present early work on an animated talking head commentary system called Byrne. The goal of this project is to develop a system which can take the output ...
Kim Binsted, Sean Luke